Wavelet-based density estimation for noise reduction in plasma simulations using particles
For given computational resources, the accuracy of plasma simulations using particles is mainly held back by the noise due to limited statistical sampling in the reconstruction of the particle distribution function. A method based on wavelet analysis is proposed and tested to reduce this noise. The method, known as wavelet based density estimation (WBDE), was previously introduced in the statistical literature to estimate probability densities given a finite number of independent measurements. Its novel application to plasma simulations can be viewed as a natural extension of the finite size particles (FSP) approach, with the advantage of estimating more accurately distribution functions that have localized sharp features. The proposed method preserves the moments of the particle distribution function to a good level of accuracy, has no constraints on the dimensionality of the system, does not require an a priori selection of a global smoothing scale, and its able to adapt locally to the smoothness of the density based on the given discrete particle data. Most importantly, the computational cost of the denoising stage is of the same order as one time step of a FSP simulation. The method is compared with a recently proposed proper orthogonal decomposition based method, and it is tested with three particle data sets that involve different levels of collisionality and interaction with external and self-consistent fields.
Romain Nguyen van Yen, Diego Del-Castillo-Negrete, Kai Schneider, Marie Farge, Guangye Chen. Wavelet-based density estimation for noise reduction in plasma simulations using particles. Journal of Computational Physics, 2010, 229 (8), pp.2821-2839. ⟨10.1016/j.jcp.2009.12.010⟩. ⟨hal-00828015⟩
Journal: Journal of Computational Physics
Date de publication: 01-01-2010
Auteurs:
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Romain Nguyen van Yen
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Diego Del-Castillo-Negrete
- Kai Schneider
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Marie Farge
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Guangye Chen